Note that if your hero has a psychic skill, (see Step Three: Determine Pulp Talents) then you will also need to invest skill points into that skill. ![]() ![]() Archetype bonus skill points cannot be used for skills not listed under the archetype, and if unallocated are lost. Some of the archetype skills may be the same as ones listed under the chosen occupation decide whether to bolster such skills or round out the hero further by electing to use the bonus points for non-occupation skills. Archetype Skillsĭecide which of the skills listed under the chosen archetype you wish to allocate the bonus points to. It is advised that you allocate occupation skill points, archetype skill points, and then personal interest skill points before writing in the half and fifth values alongside the full value for each skill. Write down the total points for each skill on the pulp hero sheet (the points you’ve allocated plus the base chance printed and fifth values for each skill, allowing you to reference them quickly in the middle of a game. There is no cap on the number of points that can be invested into a skill, although players are advised that a hero with a variety of skills in the 40%–80% range (rather than possessing only three or four skills at 90%–100+%) is liable to be more useful in the game, as their breadth of ability means they won’t become “one-trick ponies.” Note that each skill has a number in brackets next to it on the pulp hero sheet: this is the base chance of success in that skill, and any points allocated to that skill are added to this base number. Not all the skills need to have points allotted to them however, any unused points are lost. Points must also be allocated to Credit Rating (see following) within the range indicated for the occupation. Allocate the resulting total as percentage points among those skills listed for the occupation-your hero’s professional skills. Occupation SkillsĪfter you have chosen an occupation, calculate your occupation skill points using the characteristics specified alongside the occupation. ![]() A number of skills have been adapted for Pulp Cthulhu and these skill descriptions can be found starting on the following page. Pulp Cthulhu skills, in the main, use the same skill descriptions as found in the Call of Cthulhu Rulebook, and so the majority are not repeated here. STEP FIVE: DECIDE SKILLS AND ALLOCATE SKILL POINTS
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